How many portal 2 chapters are there




















How many test chambers are in portal 2? Well, in Portal 2, each map represents one chamber. So if you're saying that each "half" of certain chambers …. Welcome to our video walkthrough for Portal 2.

The room in Portal 1 that I point to in support is the one where they introduce turrets — chamber Chell reaches for the Substitute Stalemate button, but Wheatley expected this and placed bombs as booby-traps.

Chell gets thrown across the room as the reactor meltdown enters its final phase, shaking the chamber apart. The Moon appears through a breach in the roof, allowing Chell to shoot a portal at its surface at what is likely the Apollo 17 landing site at Taurus-Littrow Cave Johnson said prior that lunar dust was an excellent portal-conducting surface. She knocks Wheatley out into space and drags Chell back to safety before closing the portal.

She says she also learned where Caroline lives in her brain, and then promptly claims to have deleted that part. Now back to her usual antagonistic self, GLaDOS concedes that killing Chell has proven to be difficult, and her life was a lot easier before Chell entered it, as well as calling her a "dangerous, mute lunatic". Therefore, she gives Chell her freedom, on the condition that she doesn't come back. As the elevator rises, an army of turrets sing an opera for Chell as she departs.

After finally reaching the surface, Chell steps out from the elevator and into a golden wheat field. Suddenly, Chell's Companion Cube from the previous game , covered in soot from the incinerator, flies out of the elevator behind her and the door slams shut. During the credits, GLaDOS sings a song about the events of Portal 2 , claiming that while she used to want Chell dead, now she only 'wants her gone'. However, the lyrics of the song hint that GLaDOS' feelings about Chell may be slightly more conflicted than she'd like to admit, and it appears Caroline may still have a place in her mind.

After the credits, the picture zooms out and then it's possible to see that the credits were displayed in space on one of the computer monitors used in the observation rooms of various test chambers. Wheatley and the Space Core are floating around. Wheatley then gives a monologue even though he is interrupted several times by the Space Core , saying that if he could see Chell again, he would apologize for being so bossy and monstrous to her. He then says "the end," and the scene fades into the main menu, where Wheatley and the Space Core are still in space in the background.

She says: "Caroline WHY do I know this woman?! Did I kill her, or-- omg Do you think you can handle these tests on your own for a moment? I need to think I've got two models in the back built specifically for testing. It's something I came up with to phase out human testing just before you escaped. The co-op campaign is set after the events of Portal 2 's single player campaign.

In it, the two testing androids ATLAS and P-body of the Cooperative Testing Initiative carry out a series of tests in six different courses, each consisting of about eight or nine chambers. At the end of each course, GLaDOS sends the androids outside of the testing chambers and into the facility itself, claiming their help is needed to retrieve several Compact Discs "innocently" left lying around by the humans.

In reality, she appears to be using the androids to help her gain control of the facility and gain information on "Area After each out-of-chamber task, both androids are self-destructed and then reassembled in the Hub.

The initial cooperative course whose main purpose is to 'calibrate' ATLAS and P-body for each other, as well as their own controls. During this course, GLaDOS implies the idea that most of this course is a competition of who is faster, as well as initiating her general attitude of creating friction between the two.

The final test sends them down to the basement of the facility to activate a targeting computer, which locates a small group of objects. This test course focuses on advanced "flinging" techniques, teaching ATLAS and P-body to not only form complex chains using all of their portals, but also timing to allow one to catch an object mid-fling when it is dropped by their partner.

The final test involves retrieving a set of blueprints outside of test areas, which GLaDOS states are of no concern to the androids. The final test has them download a security code which GLaDOS attempts to drown out with a series of "blah" noises.

The Excursion Funnel test course, as with the previous ones, teaches the cooperative use of funnels and their reversal function. The final test mixes the use of the funnels and Hard Light Bridges as shields in order to reach a power station, which is activated to provide power to the final course. With the previous courses finished, GLaDOS can now access a vault in the lower levels which contains hundreds of human test subjects.

They are sent to open the vault. These final chambers take elements from all the previous test courses while adding the Aperture Science Mobility Gels as an additional element. In particular, the creative use of Hard Light Bridges and Excursion Funnels in conjunction with the gels is a necessary aspect of completing the test. GLaDOS claims to have more work for them as she destroys them. As the credits roll, GLaDOS scans the identities of the test subjects and makes remarks about them, both positive and negative, though in the end the comments are apparently all directed at one subject.

She also claims unconvincingly that all of the humans are still alive. She guides the two of them through a new set of courses which are supposedly designed to be art exhibitions , though a number of mechanical failures occur, which GLaDOS attempts to cover up. GLaDOS admits that she has been lying and reverses her original claim of the humans being fine, revealing that she has already killed them all during testing.

She also comes clean that it has only been a week since the humans were "rescued," not , years. GLaDOS believes that "she" has returned and has gained control of an old mainframe chassis, posing a threat to the facility. ATLAS and P-body spend the remaining chambers being "trained" as killing machines, though this merely involves solving further tests and being plied with generic insults.

In the final chamber, GLaDOS informs the two that the reassembly machines have broken down and that if she doesn't regain control, their next deaths will be permanent. The robots reach the chassis, but find that it is being controlled mindlessly by a crow nesting. GLaDOS then notices that the crow had been harboring three eggs, which she hatches in an "oviparous warming vault," planning to breed the chicks as "little killing machines".

This reinforces speculation of using birds as test subjects as seen in Portal. Half-Life Wiki Explore.

Developers Gearbox Software Valve Corporation. Cave Johnson 7. Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Answered Why does the game keep telling me game error? Answered Does the game run in local co-op? Answered How do I get the game o stop freezing? Unanswered Will this game have multiplayer online capability? Ask A Question.

Keep me logged in on this device. Forgot your username or password?



0コメント

  • 1000 / 1000